| Unlimited Pts - Tyranids - Tyranids - Full Force |
| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Hive Tyrant | 1 | HQ | 5 | 4 | 6 | 6 | 4 | 5 | 3 | 10 | 3+ | 149 |
| Monstrous Creature; Fearless Enhanced Senses +1 BS: Adds +1 Ballistic Skill. Toxin Sacs +1 St: Adds +1 to Strength. Twin-linked Devourer (x1): 18" Range; StC-1(Max6); AP-; Assault 2X; Living Ammunition; Twin linked Venom Cannon: 36" Range; StC+2(Max 10); AP4; Assault X Synapse Creature: Any Tyranid broods with a model within 12" of a Synapse Creature never fall back and are assumed to automatically pass any Leadership based test., other than Psychic tests and Target Selection. A brood that enters Synapse range may regroup regardless of usual restrictions. All broods other than Ripper Swarms are immune to Instant Death. A Tyranid with Synapse is able to detonate all spore mines within 24" in the shooting phase. This is done instead of shooting or using psychic abilities. Other creatures from the same brood may still shoot at another target. The Horror: Any enemy unit that wishes to assault this creature must make a Morale test. If failed, the unit may not assault that turn. |
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| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Hive Tyrant | 1 | HQ | 5 | 3 | 6 | 6 | 4 | 5 | 3+1/5+1 | 10 | 3+ | 111 |
| Monstrous Creature; Fearless Bio-plasma: Gain a single extra attack at double initiative. Always hits on a 4+, inflicts a single hit at the strength of the creature +1, does not gain monstrous creature benefits. Toxin Sacs +1 St: Adds +1 to Strength. Scything Talons (x2): +1 Attack for each set of talons. (max +2) Synapse Creature: Any Tyranid broods with a model within 12" of a Synapse Creature never fall back and are assumed to automatically pass any Leadership based test., other than Psychic tests and Target Selection. A brood that enters Synapse range may regroup regardless of usual restrictions. All broods other than Ripper Swarms are immune to Instant Death. A Tyranid with Synapse is able to detonate all spore mines within 24" in the shooting phase. This is done instead of shooting or using psychic abilities. Other creatures from the same brood may still shoot at another target. The Horror: Any enemy unit that wishes to assault this creature must make a Morale test. If failed, the unit may not assault that turn. |
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| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Warriors | 4 | Elite | 4 | 2 | 4 | 4 | 2 | 4 | 2/3 | 10 | 5+ | 96 |
| Rending Claws (x1): Gain Rending special ability. See page 46 of the Warhammer 40k Rulebook. Scything Talons (x1): +1 Attack for each set of talons. (max +2) Synapse Creature: Any Tyranid broods with a model within 12" of a Synapse Creature never fall back and are assumed to automatically pass any Leadership based test., other than Psychic tests and Target Selection. A brood that enters Synapse range may regroup regardless of usual restrictions. All broods other than Ripper Swarms are immune to Instant Death. A Tyranid with Synapse is able to detonate all spore mines within 24" in the shooting phase. This is done instead of shooting or using psychic abilities. Other creatures from the same brood may still shoot at another target. |
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| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Warriors | 4 | Elite | 4 | 2 | 4 | 4 | 2 | 4 | 2/3 | 10 | 5+ | 96 |
| Rending Claws (x1): Gain Rending special ability. See page 46 of the Warhammer 40k Rulebook. Scything Talons (x1): +1 Attack for each set of talons. (max +2) Synapse Creature: Any Tyranid broods with a model within 12" of a Synapse Creature never fall back and are assumed to automatically pass any Leadership based test., other than Psychic tests and Target Selection. A brood that enters Synapse range may regroup regardless of usual restrictions. All broods other than Ripper Swarms are immune to Instant Death. A Tyranid with Synapse is able to detonate all spore mines within 24" in the shooting phase. This is done instead of shooting or using psychic abilities. Other creatures from the same brood may still shoot at another target. |
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| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Genestealers | 8 | Troops | 6 | 0 | 4 | 4 | 1 | 6 | 2/3 | 10 | 4+ | 192 |
| Fleet of Claw, Brood Telepathy Extended Carapace +1 Save: Adds +1 to Save. Rending Claws: Gain Rending special ability. See page 46 of the Warhammer 40k Rulebook. Scything Talons: +1 Attack for each set of talons. (max +2) |
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| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Genestealers | 12 | Troops | 6 | 0 | 4 | 4 | 1 | 6 | 2/3 | 10 | 4+ | 288 |
| Fleet of Claw, Brood Telepathy Extended Carapace +1 Save: Adds +1 to Save. Rending Claws: Gain Rending special ability. See page 46 of the Warhammer 40k Rulebook. Scything Talons: +1 Attack for each set of talons. (max +2) |
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| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Gaunt Brood | 20 | Troops | 3 | 3 | 3 | 3 | 1 | 4 | 1 | 5 | 5+ | 140 |
| Fleet of Claw Extended Carapace +1 Save: Adds +1 to Save. Fleshborer: 12" Range; StC+1; AP5; Assault X; Living Ammunition |
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| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Gaunt Brood | 20 | Troops | 3 | 3 | 3 | 3 | 1 | 4 | 1 | 5 | 5+ | 140 |
| Fleet of Claw Extended Carapace +1 Save: Adds +1 to Save. Fleshborer: 12" Range; StC+1; AP5; Assault X; Living Ammunition |
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| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Hormagaunts | 15 | Troops | 4 | 3 | 4 | 3 | 1 | 5 | 1/2 | 5 | 6+ | 195 |
| Beasts, Leaping Adrenal Glands +1 In: Adds +1 to Initiative. Toxin Sacs +1 St: Adds +1 to Strength. Scything Talons: +1 Attack for each set of talons. (max +2) |
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| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Hormagaunts | 15 | Troops | 4 | 3 | 4 | 3 | 1 | 5 | 1/2 | 5 | 6+ | 195 |
| Beasts, Leaping Adrenal Glands +1 In: Adds +1 to Initiative. Toxin Sacs +1 St: Adds +1 to Strength. Scything Talons: +1 Attack for each set of talons. (max +2) |
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| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Ripper Swarm | 5 | Troops | 3 | 1 | 3 | 3 | 3 | 2 | 3 | 10 | 6+ | 50 |
| Mindless, Swarm | ||||||||||||
| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Zoanthrope | 3 | Heavy | 3 | 3 | 4 | 4 | 2 | 4 | 2 | 10 | 2+/6(i) | 135 |
| Living Artillery Toxic Miasma: Any creature being attacked by, or directing its attacks towards, a Tyranid with Toxic Miasma reduces its WS by -1. Synapse Creature: Any Tyranid broods with a model within 12" of a Synapse Creature never fall back and are assumed to automatically pass any Leadership based test., other than Psychic tests and Target Selection. A brood that enters Synapse range may regroup regardless of usual restrictions. All broods other than Ripper Swarms are immune to Instant Death. A Tyranid with Synapse is able to detonate all spore mines within 24" in the shooting phase. This is done instead of shooting or using psychic abilities. Other creatures from the same brood may still shoot at another target. Warp Field: Provides a 2+ armour save, and a 6+ Invulnerable Save. |
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| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Carnifex | 1 | Heavy | 3 | 3 | 9 | 6 | 5 | 1 | 2 | 10 | 2+ | 196 |
| Monstrous Creature; Fearless Enhanced Senses +1 BS: Adds +1 Ballistic Skill. Extended Carapace +1 Save: Adds +1 to Save. Implant Attack: Unsaved wounds cause two wounds instead. Does not affect bioplasma attacks. Only valid for close-combat. Reinforced Chitin: Gains +1 Wound. Barbed Strangler: 36" Range; StC-1 (Max 8); AP5; Assault 1/Large Blast; Pinning Venom Cannon: 36" Range; StC+2(Max 10); AP4; Assault X |
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| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Carnifex | 1 | Heavy | 3 | 3 | 9 | 6 | 5 | 1 | 2 | 10 | 2+ | 196 |
| Monstrous Creature; Fearless Enhanced Senses +1 BS: Adds +1 Ballistic Skill. Extended Carapace +1 Save: Adds +1 to Save. Implant Attack: Unsaved wounds cause two wounds instead. Does not affect bioplasma attacks. Only valid for close-combat. Reinforced Chitin: Gains +1 Wound. Barbed Strangler: 36" Range; StC-1 (Max 8); AP5; Assault 1/Large Blast; Pinning Venom Cannon: 36" Range; StC+2(Max 10); AP4; Assault X |
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| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Ravener | 3 | Fast | 5 | 3 | 4 | 4 | 2 | 5 | 3/4 | 10 | 5+ | 120 |
| Beasts, Deep Strike Rending Claws: Gain Rending special ability. See page 46 of the Warhammer 40k Rulebook. Scything Talons (x1): +1 Attack for each set of talons. (max +2) |
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| Total Cost: | 2299 | |||||||||||
| Roster Statistics |
| % Elite: 8.4 |
| % Fast: 5.2 |
| % Heavy: 22.9 |
| % HQ: 11.3 |
| Model Count: 113 |
| % Troops: 52.2 |
| % Wargear: 0.0 |
| Files version: 1.29 |
| Created with Army Builder - Copyright (c) 1997-2006 Lone Wolf Development, Inc. All rights reserved. |